Training

Training with hard-earned experience

We organize public courses as well as private classroom trainings specifically tailored for our clients. The goal in our trainings is always real learning, not memorizing theory and verbiage.

Expertise. Our trainers are internationally recognized experts who regularly travel abroad to speak at conferences and to collaborate with other leading figures in the field.

Experience. Our trainings are based on years and decades of experience in developing software-intensive products. Our trainers are actively involved in projects and working with our clients, further expanding on their extensive experience.

Practice. Experience is the best teacher. Our trainings are built around practical exercises and learning by doing.

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Next courses

Ask about our tailored trainings:

Petri Haapio closeup

Petri Haapio

Director, coaching services

tel. +358 45 139 3649

Our trainers

Jukka Lindström closeup

Jukka Lindström

Certified Scrum Trainer

Jukka has over 15 years experience with software projects from start-ups to massive programs at global corporations. From day to day, Jukka is involved with solving software projects’ challenges or coaching organizations.

Arto Eskelinen closeup

Arto Eskelinen

Certified Scrum Trainer

Arto has more than 20 years of experience in software development as well as leading different teams and projects. He has used Scrum since 2006 and has worked as a Scrum Master and a Product Owner. Arto helps our clients adopt agile methods.

Lasse Koskela closeup

Lasse Koskela

Certified Scrum Trainer

Lasse has trained and coached teams and organizations in agile product development for nearly a decade. He has solid experience with software development. Recognized internationally as an expert in agile methods, Lasse is a sought-after speaker at industry events worldwide.

Innovation Games

Modern product development practices, especially those that focus on innovative products and services, place great emphasis on having development teams work directly with customers. This is good news, for the foundation of innovation is a genuine understanding of your customers needed, and then using this understanding to create more effective ways of solving their problems.

This two-day, interactive course, based on the material in Luke Hohmann's Innovation Games book, tackles the challenge of developing customer understanding by providing you with a fresh perspective on how to use a variety of games with your customers to develop the understanding that forms the foundation of innovation. You’ll find that if you use them, you’ll come to understand what your customers really want. You’ll have fun doing it. Perhaps more importantly, they’ll have fun doing it. Armed with this understanding, you’ll be able to create the breakthrough, innovative products that are the foundation of lasting success.

Areas where you can use Innovation Games

  • Discover what customers don’t like about your offerings
  • Uncover unspoken needs and breakthrough opportunities
  • Understand where your offerings fit into your customers’ operations
  • Clarify exactly how and when customers will use your product or service
  • Deliver the right new features, and make better strategy decisions
  • Increase empathy for the customers’ experience within your organization
  • Improve the effectiveness of the sales and service organizations
  • Identify your most effective marketing messages and sellable features

Upon completing this course, participants will be able to use Innovation Games® in new product development and ongoing product development processes to collaboratively identify, shape and prioritize breakthrough products and services. The Innovation Games training includes the most recent breakthrough finding of Gamestorming a book by Visual Thinking and Creative Thinking guru Dave Gray. Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge.

How can you make it happen at your company?

This course includes:

  • Overcome conflict and increase engagement with team-oriented games
  • Improve collaboration and communication with visual-thinking techniques
  • Promote understanding by role playing customer and user experience
  • Generate better ideas and more of them – faster than ever before
  • Shorten meetings and make them more productive
  • Stimulate and explore complex systems, interactions, and dynamics
  • Identify a problem’s root cause and find the paths that point toward a solution

Target Audience

  • Product managers
  • Marketing managers
  • Software engineers
  • Project Managers
  • Market research professionals
  • Coaches and Facilitators